GençKart

Banking App

Banking App

Year

'26

Client

Private

Software

Figma

GençKart is a mobile banking experience designed for teenagers aged 12–18. Bringing everyday banking, savings, and financial education together, it makes managing money simple, engaging, and accessible from an early age.

© GençKart

The Goal

To create an intuitive, secure, and engaging financial experience that empowers teenagers to manage their money, develop saving habits, and learn financial responsibility through everyday interactions.

The Solution

GençKart combines intuitive banking tools with gamification and financial education. Teenagers can manage their GençKart, track spending, set savings goals, and build better money habits through interactive tasks, XP, and rewards.

A dedicated parental experience enables allowance transfers, spending limits, activity monitoring, and approvals, creating a connected ecosystem that encourages independence while keeping financial management safe and transparent.

© 2026 All rights reserved

© 2026 All rights reserved

© 2026 All rights reserved